I am working and contributing to the advancement in the field of 3D neural head avatars and virtual humans using computer graphics, computer vision, and deep neural networks. Alongside this, I serve as an AI Research Advisor at VOLV AI, where I direct the machine learning team in exploring innovative solutions in 3D computer vision for virtual try-on and digital human synthesis. Previously, I worked as a Research AI Engineer at BHuman AI, leading the research for their core generative AI products.